Red Eye Update
08/06/2015
Contents
New Merc : Red Eye
Balance Changes
Arty
- Increased Artillery Strike Damage and AoE Radius by ~15%
- Reduced Artillery targeting time to 266 ms (from 400 ms)
PDP-70
- Bullets will no longer pass through players with this weapon
- Increased magazine size to 11 (from 9)
- Reduced rate of fire to 180 RPM (from 200 RPM)
- Reduced recoil when firing while scoped
Dreiss AR
- Reduced rated of fire to 300 RPM (from 360 RPM)
- Reduced maximum bullet spread by ~20%
Cricket Bat
- Sped up melee attack speed with the Cricket Bat by ~5%
Bug Fixes and Other Changes
General
- Reduced the amount of XP required for 3-Star Game Mode Merc Missions to 7,500 (from 13,500)
User Interface
- Added in a new, animated 'spotted' icon for enemy indicators
- Spectator scoreboard now uses correct spectator team colors
- Quick Chat from other players using different languages now shows up in the clients language
- Sorting Loadout Cards by date acquired now works correctly
Animation
- Fixed some issues with the Stark AR reload animation
- Most Mercs now hold the Cricket Bat two-handed in third person
- Made the PDA tool visible when fast-arming C4
Audio
- Fixed issues where certain melee attacks were using knife sounds incorrectly
- Added sound effects for the elevators in Underground
- General character bark fixes for exertions and kill spree dialogue
- Updated the Voting interface audio
- Added Unlock Audio for Cobalt Loadout Cards
- Improved the Health Pack healing audio
General Gameplay
- Fixed bug where weapons would sometimes not fire if the button was pressed a fraction before the weapon raise animation completed
- Fixed Mechanic Augment not being as effective as it should have been
- Slightly reduced the interaction range for Carryable Objectives
- Resolved issues where any deployable station would not update team colors when changing team
- Added Sight Sensitivity Scale value in the options menu
- The default setting of 0 will scale sensitivity as before
- A value of 1 will not reduce sensitivity at all when ironsighting
- Fixed bug where completing Secondary Objectives wouldn't always count towards the Mission
Sparks
- Her Health Packs now restore more health when she has the Potent Packs Augment
- Sparks' REVIVR will no longer damage friendly deployables
Fletcher
- Sticky Bombs thrown at a player's feet will no longer pin them to the ground
Bushwhacker
- Turrets can no longer be placed inside other Turrets
Skyhammer
- Explodydendron Augment now works correctly with Skyhammer's Airstrike ability
Kira
- The Orbital Laser now correctly respects friendly fire rules
Proxy
- Fixed bug with team-identification glows around Proximity Mines
Known Issues
- Parties: Until fixed, these issues can be worked around by restarting a party
- Party leaders are unable to search for a match after completing a matchmaking match
- Party leader will occasionally be unable to invite after searching for a match and then canceling the search
- If a member is kicked or leaves while searching for a match, the party cannot search for a new match
- Redeye: IR Goggles occasionally fail to activate when first joining a new server