Dirty Bomb Wiki

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Dirty Bomb Wiki
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OVERVIEW
Engineer Merc
ProxyFull Health 2/5
Speed 4/5
Combat 2.5/5
Objective 5/5
Support 2/5

CLASS[]

Engineer

Have fun repairing broken stuff.
Or just blow things up with your powerful Mines.

QUOTE[]

I'd tell you what I think of you, but there aren't enough asterisks in the world to print it.

PROFILE[]

Quick-witted, impatient, naturally competitive, Proxy thrives under pressure. A native Londoner, she saved her family from the Dirty Bomb contamination by swiftly improvising a CBRN filtration system from bin liners, a domestic vacuum cleaner, and duct tape. She's proved just as resourceful on the battlefield, making her one of the most in-demand combat engineers working today. Proxy is a Glass Cannon: fast, agile, and particularly deadly around corners, near bottlenecks and indoors. Her Proximity Mines can be rapidly dropped to delay, damage and deal death to the enemy. She should always stay mobile, avoiding enemy fire rather than engaging in protracted firefights.

STATS[]

Health Mercenary Health::'''90 Speed Mercenary Speed::'''450 Time to arm C4 Mercenary C4 Plant Time::'''3 s Time to defuse C4 Mercenary C4 Defuse Time::'''4 s


COST[]

45,000 Credit

ABILITIES[]

Ability Proximity Mine Proximity Mine

Cooldown 20s
Damage 180
Radius Max Damage: 3,20m, Reduced Damage: 4,80m

Proxy can throw these self-arming mines down anywhere in the battlefield. Once armed after a few seconds, they will detonate when triggered by an enemy approaching and will be deadly if not avoided. These are incredibly useful for setting traps and covering unprotected routes.

Ability Objective Specialist Objective Specialist

Proxy completes Arm, Disarm and Repair objectives faster.


INVENTORY[]

Default[]

Hollunds 880Hollunds 880MP-400MP-400Cricket BatCricket Bat

Other[]

Remburg 7Remburg 7Tølen MPTolenMPBeckhill Combat KnifeBeckhill Combat Knife

Hochfir SMGHochfirDE .50DE .50Stilnotto StilettoStilnotto Stiletto

LOADOUTS[]

Mouse over the icons to display additional information :

LoadoutCard Proxy
PROXY
R51 Venerable Close Combat
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Quick Slash: Increases melee attack speed by 25%
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Remburg 7
DE
Beckhill Combat Knife
LoadoutCard Proxy
PROXY
R22 Turbo Close Assault
Flying Pig: You take no fall damage when landing
Double Time: Allows you to reload whilst sprinting
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Remburg 7
Tølen MP
Stilnotto Stiletto
LoadoutCard Proxy
PROXY
KE12 Supreme Operative
Try hard: Gain 10HP for each death you suffer without getting a kill, up to a maximum of 30HP
Pineapple Juggler: Allows you to quickly pick-up and throw nearby grenades
Double Time: Allows you to reload whilst sprinting
Hochfir
MP-400
Stilnotto Stiletto
LoadoutCard Proxy
PROXY
H11 Superb Close Assault
Drilled: 20% reduction to reload time
Enigma: Reduced duration of being spotted by 50%
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Hollunds 880
MP-400
Beckhill Combat Knife
LoadoutCard Proxy
PROXY
KE21 Elite Operative
Fail Safe: Reduces the effect taken from your own explosives by 30%
Pineapple Juggler: Allows you to quickly pick-up and throw nearby grenades
Chopper: 20% increase to melee damage
Hochfir
Tølen MP
Beckhill Combat Knife
LoadoutCard Proxy
PROXY
R23 Adept Close Assault
Quick Slash: Increases melee attack speed by 25%
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Remburg 7
Tølen MP
Cricket Bat
LoadoutCard Proxy
PROXY
KE53 Elite Operative
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Drilled: 20% reduction to reload time
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Hochfir
DE
Cricket Bat
LoadoutCard Proxy
PROXY
H22 Turbo Close Assault
Try hard: Gain 10HP for each death you suffer without getting a kill, up to a maximum of 30HP
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Enigma: Reduced duration of being spotted by 50%
Hollunds 880
Tølen MP
Stilnotto Stiletto
LoadoutCard Proxy
PROXY
H53 Elite Close Assault
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Fail Safe: Reduces the effect taken from your own explosives by 30%
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Hollunds 880
DE
Cricket Bat

LOADOUTS (2nd Generation)[]

LoadoutCard Proxy
PROXY
H11 Tornado Close Assault
Drilled: 20% reduction to reload time
Enigma: Reduced duration of being spotted by 50%
Flying Pig: You take no fall damage when landing
Hollunds 880
MP-400
Beckhill Combat Knife
LoadoutCard Proxy
PROXY
H23 Immaculate Close Assault
Lock on: Turrets, Mines and other automated defenses react 30% more quickly
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Quick Slash: Increases melee attack speed by 25%
Hollunds 880
Tølen MP
Cricket Bat
LoadoutCard Proxy
PROXY
H52 Elite Close Assault
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Fail Safe: Reduces the effect taken from your own explosives by 30%
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Hollunds 880
DE
Stilnotto Stiletto
LoadoutCard Proxy
PROXY
KE12 Turbo Operative
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Quick Slash: Increases melee attack speed by 25%
Double Time: Allows you to reload whilst sprinting
Hochfir
MP-400
Stilnotto Stiletto
LoadoutCard Proxy
PROXY
KE21 Power Operative
Fail Safe: Reduces the effect taken from your own explosives by 30%
Lock on: Turrets, Mines and other automated defenses react 30% more quickly
Chopper: 20% increase to melee damage
Hochfir
Tølen MP
Beckhill Combat Knife
LoadoutCard Proxy
PROXY
KE53 Elite Operative
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Drilled: 20% reduction to reload time
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Hochfir
DE
Cricket Bat
LoadoutCard Proxy
PROXY
R13 Rebel Close Assault
Quick Slash: Increases melee attack speed by 25%
Bomb Squad: Adds a more vivid highlight to enemy Proximity Mines and deployed explosives
Fail Safe: Reduces the effect taken from your own explosives by 30%
Remburg 7
MP-400
Cricket Bat
LoadoutCard Proxy
PROXY
R22 Turbo Close Assault
Flying Pig: You take no fall damage when landing
Double Time: Allows you to reload whilst sprinting
Looter: Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack.
Remburg 7
Tølen MP
Stilnotto Stiletto
LoadoutCard Proxy
PROXY
R51 Close Assault
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Lock on: Turrets, Mines and other automated defenses react 30% more quickly
Springy: Gives the Merc the ability to complete three jumps in a row instead of two.
Remburg 7
DE
Beckhill Combat Knife

XP[]

Action Reward
Place Proximity Mine 15 XP
Reclaim Proximity Mine 5 XP
Guard 10 XP
Repair Primary Objective 50 XP per second
Repair Secondary Objective 30 XP per second
Disarming C4 Secondary Objective 100 XP
Disarming C4 Primary Objective 250 XP

TIPS[]

Tactics:

  • Try to put Proximity Mine in the corner/top of the stairs to surprise enemy!
  • You can shoot your own mines to explode it prematurely, even if it's not armed yet, but beware that the enemy team can do the same.

Fight Back:

  • Try to search for Proximity Mines when you hear them, don't stop until you find it!
  • When shooting an enemy Proximity Mines, be careful with it's explosion range.
  • When shooting an enemy Proximity Mines, you can damage any enemy if the explosion is triggered by you.
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