Augments are present on every Loadout Card except Default, and some Augments are unique to a specific Mercenary, for example only Vassili cards have the Augment Spotter.
Icon | Name | Description | Class |
---|---|---|---|
Armour Piercing | Bullets do 15% more damage to the EV | Offensive | |
Big Ears | Enemy footsteps and other appropriate noises are 30% louder to you | Awareness | |
Bigger Blast | 10% increase to blast radius to AoE weapons | Offensive | |
Bomb Squad | Adds a more vivid highlight to enemy Proximity Mines and deployed explosives | Awareness | |
Chopper | 15% increase to melee damage | Offensive | |
Cool | Increase the time it takes Mounted MGs to overheat by 50% | Offensive | |
Double Time | Allows you to reload whilst sprinting | Movement | |
Drilled | 20% reduction to reload time | Offensive | |
Enigma | Reduced duration of being spotted by 50% | Awareness | |
Escort | Increases EV speed contribution from the player by #% | Support | |
Extender | Increases Shield Size by 25% | Defensive | |
Explodydendron | 10% increase to blast radius to AoE abilities | Offensive | |
Extra Ammo | Increase the max number of ammo packs by 1 | Support | |
Extra Supplies | 20% cooldown reduction to support abilities | Support | |
Fail Safe | Reduces the effect taken from your own explosives by 30% | Defensive | |
Flying Pig | You take no fall damage when landing | Movement | |
Focus | Reduces flinching when hit while iron sighting or scoped by 50% | Defensive | |
Get Up | 30% increase to health given on revive | Support | |
Guardian Angel | Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position and 20% reduced damage from air support abilities | Awareness | |
Healing Reach | 15% increase to size of healing radius | Medic | |
Ice Cold | 40% increase in time until overheating | Rhino | |
Lock on | Turrets, Mines and other automated defenses react 30% more quickly | Offensive | |
Looter | Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack. | Offensive | |
Mechanic | Improves any repair tools and disarm rates by 20% | Support | |
Nitros | 40% increase to barrel acceleration | Rhino | |
Pineapple Juggler | Allows you to quickly pick-up and throw nearby grenades | Defensive | |
Potent Packs | 20% increase to health regen rate given by healing abilities | Medics | |
Quick Charge | 15% increase to round charge rate | Sparks | |
Quick Draw | 30% reduction to the time taken to raise and lower weapons | Offensive | |
Quick Eye | 35% increased to movement speed when Iron Sighted | Movement | |
Quick Slash | Increases melee attack speed by 25% | Offensive | |
Sneaky | Reduces the amount of sound you generate when running by 25% | Movement | |
Spares | Increases the maximum number of magazines that can be carried by 1. | Offensive | |
Spotter | 20% increase to the detection radius | Awareness | |
Springy | Gives the Merc the ability to complete three jumps in a row instead of two. | Movement | |
Steady | 21% increase to deployables health | Defensive | |
Tough | Reduces the delay until health regen starts by 33% | Defensive | |
Try hard | Gain 10HP for each death you suffer without getting a kill, up to a maximum of 30HP | Defensive | |
Undercover | 20% increase to ability duration | Defensive | |
Unshakeable | Reduces the damage you take from explosives by 20% | Defensive | |
Untrackable | Turrets, Mines and other automated defenses react 30% more slowly to your presence | Defensive |
French:
Sur chaque carte du jeu (Loadout Card) possède des améliorations possibles (Sauf sur les cartes de bases), et sont unique à chaque mercenaires (Mercenary), par exemple seulement les cartes Vassili ont une amélioration sur l'observation (Spotter).