Arty

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COST

35,000 Credit.png

ABILITIES

Ability Artillery Spotter.png Artillery Spotter

Number 2
Cooldown 20s
Duration ?
Damage ?
Radius ?

By switching to his targeter and firing at a location, Arty calls down a quick salvo of high damage artillery rounds.

Ability Ammo Pack.png Ammo Pack

Number 4
Cooldown 6

These can be dropped on the floor or thrown directly at teammates. Picking up an ammo pack instantly refills your reserve ammo to full.


INVENTORY

Default

BR-16BR-16.pngM9M9.pngBeckhill Combat KnifeBeckhill Combat Knife.png

Other

Stark ARStark AR.pngCauldenCaulden.pngCricket BatCricket Bat.png

Dreiss ARDreiss AR.pngSelbstadt .40Selbstadt .40.pngStilnotto StilettoStilnotto Stiletto.png

LOADOUTS

Mouse over the icons to display additional information :

LoadoutCard Arty.png
ARTY
S72 Revised Rifleman
Explodydendron: 10% increase to blast radius to AoE abilities
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Tough: Reduces the delay until health regen starts by 33%
Stark AR
Caulden
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
D43 Revised Rifleman
Unshakeable: Reduces the damage you take from explosives by 20%
Spares: Increases the maximum number of magazines that can be carried by 1.
Fail Safe: Reduces the effect taken from your own explosives by 30%
Dreiss AR
M9
Cricket Bat
LoadoutCard Arty.png
ARTY
B73 Power Rifleman
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Tough: Reduces the delay until health regen starts by 33%
Chopper: 20% increase to melee damage
BR-16
Caulden
Cricket Bat
LoadoutCard Arty.png
ARTY
B81 Aggressive Rifleman
Drilled: 20% reduction to reload time
Chopper: 20% increase to melee damage
Explodydendron: 10% increase to blast radius to AoE abilities
BR-16
Selbstadt .40
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
S82 Technical Rifleman
Mechanic: Improves any repair tools and disarm rates by 20%
Extra Ammo: Increase the max number of ammo packs by 1
Explodydendron: 10% increase to blast radius to AoE abilities
Stark AR
Selbstadt .40
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
D83 Original Rifleman
Chopper: 20% increase to melee damage
Unshakeable: Reduces the damage you take from explosives by 20%
Extra Ammo: Increase the max number of ammo packs by 1
Dreiss AR
Selbstadt .40
Cricket Bat
LoadoutCard Arty.png
ARTY
S41 Original Rifleman
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Extra Supplies: 20% cooldown reduction to abilities
Stark AR
M9
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
B42 Service Rifleman
Extra Ammo: Increase the max number of ammo packs by 1
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Extra Supplies: 20% cooldown reduction to abilities
BR-16
M9
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
D72 Classic Rifleman
Fail Safe: Reduces the effect taken from your own explosives by 30%
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Extra Supplies: 20% cooldown reduction to abilities
Dreiss AR
Caulden
Stilnotto Stiletto

LOADOUTS (2nd Generation)

LoadoutCard Arty.png
ARTY
B42 Service Rifleman
Extra Ammo: Increase the max number of ammo packs by 1
Unshakeable: Reduces the damage you take from explosives by 20%
Extra Supplies: 20% cooldown reduction to abilities
BR-16
M9
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
B73 Standard Rifleman
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Enigma: Reduced duration of being spotted by 50%
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
BR-16
Caulden
Cricket Bat
LoadoutCard Arty.png
ARTY
B81 Aggressive Rifleman
Drilled: 20% reduction to reload time
Chopper: 20% increase to melee damage
Explodydendron: 10% increase to blast radius to AoE abilities
BR-16
Selbstadt .40
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
D43 Revised Rifleman
Unshakeable: Reduces the damage you take from explosives by 20%
Explodydendron: 10% increase to blast radius to AoE abilities
Tough: Reduces the delay until health regen starts by 33%
Dreiss AR
M9
Cricket Bat
LoadoutCard Arty.png
ARTY
D71 Savant Rifleman
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Extra Supplies: 20% cooldown reduction to abilities
Dreiss AR
Caulden
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
D82 Modern Rifleman
Quick Eye: 35% increased to speed when Iron Sighted
Drilled: 20% reduction to reload time
Extra Ammo: Increase the max number of ammo packs by 1
Dreiss AR
Selbstadt .40
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
S41 Original Rifleman
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Drilled: 20% reduction to reload time
Extra Supplies: 20% cooldown reduction to abilities
Stark AR
M9
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
S72 Champion Rifleman
Quick Eye: 35% increased to speed when Iron Sighted
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Unshakeable: Reduces the damage you take from explosives by 20%
Stark AR
Caulden
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
S83 Technical Rifleman
Mechanic: Improves any repair tools and disarm rates by 20%
Extra Ammo: Increase the max number of ammo packs by 1
Explodydendron: 10% increase to blast radius to AoE abilities
Stark AR
Selbstadt .40
Cricket Bat
OVERVIEW
Merc
Health 3/5
Speed 2.5/5
Combat 3/5
Objective 2/5
Support 4/5
[data page]

CLASS

QUOTE

Call me Arty. And stay out of my way, OK? Dangerous for you.

PROFILE

Have you ever loved someone you shouldn't have? Have you ever said something you shouldn't have? Are you sharing a secret you're just dying to reveal? Arty couldn’t give a shit. He has bills to pay - Hire him and he'll kill your enemies. Come on, time is money. Nobody knows who or what he spends his earnings on, or where he goes on his downtime. There are rumors he’s a loving family man. He must be saving up the human affection for someone, right?
Arty's laser designator lets him mark out targets for devastating artillery salvos while staying a safe distance from the frontline. He's highly effective at the fire support/area denial role vital for securing outdoor objectives, and can keep his teammates resupplied with ammo to gain the edge in firefights.

STATS

Health Mercenary Health::''' Speed Mercenary Speed::''' Time to arm C4 Mercenary C4 Plant Time::'''5 s Time to defuse C4 Mercenary C4 Defuse Time::'''8 s


COST

35,000 Credit.png

ABILITIES

Ability Artillery Spotter.png Artillery Spotter

Number 2
Cooldown 20s
Duration ?
Damage ?
Radius ?

By switching to his targeter and firing at a location, Arty calls down a quick salvo of high damage artillery rounds.

Ability Ammo Pack.png Ammo Pack

Number 4
Cooldown 6

These can be dropped on the floor or thrown directly at teammates. Picking up an ammo pack instantly refills your reserve ammo to full.


INVENTORY

Default

BR-16BR-16.pngM9M9.pngBeckhill Combat KnifeBeckhill Combat Knife.png

Other

Stark ARStark AR.pngCauldenCaulden.pngCricket BatCricket Bat.png

Dreiss ARDreiss AR.pngSelbstadt .40Selbstadt .40.pngStilnotto StilettoStilnotto Stiletto.png

LOADOUTS

Mouse over the icons to display additional information :

LoadoutCard Arty.png
ARTY
S72 Revised Rifleman
Explodydendron: 10% increase to blast radius to AoE abilities
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Tough: Reduces the delay until health regen starts by 33%
Stark AR
Caulden
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
D43 Revised Rifleman
Unshakeable: Reduces the damage you take from explosives by 20%
Spares: Increases the maximum number of magazines that can be carried by 1.
Fail Safe: Reduces the effect taken from your own explosives by 30%
Dreiss AR
M9
Cricket Bat
LoadoutCard Arty.png
ARTY
B73 Power Rifleman
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Tough: Reduces the delay until health regen starts by 33%
Chopper: 20% increase to melee damage
BR-16
Caulden
Cricket Bat
LoadoutCard Arty.png
ARTY
B81 Aggressive Rifleman
Drilled: 20% reduction to reload time
Chopper: 20% increase to melee damage
Explodydendron: 10% increase to blast radius to AoE abilities
BR-16
Selbstadt .40
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
S82 Technical Rifleman
Mechanic: Improves any repair tools and disarm rates by 20%
Extra Ammo: Increase the max number of ammo packs by 1
Explodydendron: 10% increase to blast radius to AoE abilities
Stark AR
Selbstadt .40
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
D83 Original Rifleman
Chopper: 20% increase to melee damage
Unshakeable: Reduces the damage you take from explosives by 20%
Extra Ammo: Increase the max number of ammo packs by 1
Dreiss AR
Selbstadt .40
Cricket Bat
LoadoutCard Arty.png
ARTY
S41 Original Rifleman
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Extra Supplies: 20% cooldown reduction to abilities
Stark AR
M9
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
B42 Service Rifleman
Extra Ammo: Increase the max number of ammo packs by 1
Cool: Increase the time it takes Mounted MGs to overheat by 50%
Extra Supplies: 20% cooldown reduction to abilities
BR-16
M9
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
D72 Classic Rifleman
Fail Safe: Reduces the effect taken from your own explosives by 30%
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Extra Supplies: 20% cooldown reduction to abilities
Dreiss AR
Caulden
Stilnotto Stiletto

LOADOUTS (2nd Generation)

LoadoutCard Arty.png
ARTY
B42 Service Rifleman
Extra Ammo: Increase the max number of ammo packs by 1
Unshakeable: Reduces the damage you take from explosives by 20%
Extra Supplies: 20% cooldown reduction to abilities
BR-16
M9
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
B73 Standard Rifleman
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Enigma: Reduced duration of being spotted by 50%
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
BR-16
Caulden
Cricket Bat
LoadoutCard Arty.png
ARTY
B81 Aggressive Rifleman
Drilled: 20% reduction to reload time
Chopper: 20% increase to melee damage
Explodydendron: 10% increase to blast radius to AoE abilities
BR-16
Selbstadt .40
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
D43 Revised Rifleman
Unshakeable: Reduces the damage you take from explosives by 20%
Explodydendron: 10% increase to blast radius to AoE abilities
Tough: Reduces the delay until health regen starts by 33%
Dreiss AR
M9
Cricket Bat
LoadoutCard Arty.png
ARTY
D71 Savant Rifleman
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Quick Draw: 30% reduction to the time taken to raise and lower weapons
Extra Supplies: 20% cooldown reduction to abilities
Dreiss AR
Caulden
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
D82 Modern Rifleman
Quick Eye: 35% increased to speed when Iron Sighted
Drilled: 20% reduction to reload time
Extra Ammo: Increase the max number of ammo packs by 1
Dreiss AR
Selbstadt .40
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
S41 Original Rifleman
Focus: Reduces flinching when hit while iron sighting or scoped by 50%
Drilled: 20% reduction to reload time
Extra Supplies: 20% cooldown reduction to abilities
Stark AR
M9
Beckhill Combat Knife
LoadoutCard Arty.png
ARTY
S72 Champion Rifleman
Quick Eye: 35% increased to speed when Iron Sighted
Guardian Angel: Receive an audio warning whenever enemy artillery or airstrikes are incoming on your position
Unshakeable: Reduces the damage you take from explosives by 20%
Stark AR
Caulden
Stilnotto Stiletto
LoadoutCard Arty.png
ARTY
S83 Technical Rifleman
Mechanic: Improves any repair tools and disarm rates by 20%
Extra Ammo: Increase the max number of ammo packs by 1
Explodydendron: 10% increase to blast radius to AoE abilities
Stark AR
Selbstadt .40
Cricket Bat